Telekinesis added
Telekinesis is now available to characters in the 'skills' section of character creation. In theory there are four schools of telekinesis: Push, Crush, Blade, and Deflection, as well as 3 meta-abilities to modify and enhance each one. A special thanks to my friend Chris (FatManInTank) for helping me flesh these skills out!
How to calculate hit added for telekinesis, melee and spells
I have added a small table to the beginning of each relevant section on how to calculate hit with telekinetic attacks, spell attacks, melee attacks, and ranged attacks.
For reference:
Telekinetic hit = wis mod + any abilities that boost telekinetic hit
Spell hit = int mod + any abilities that boost spell hit
Melee hit = str mod + any abilities that boost melee hit
Ranged hit = spd mod + any abilities that boost Ranged hit
Disturbance shadow skill fixed
an oversight on my part, the shadow mage skill 'Disturbance' Referenced an ability that no longer exists! the skill now simply contains the correct information and hasn't really changed.
The Revolution of Steel joins chapter 5
The Android faction that forced Man to flee earth has joined chapter 5 as a playable faction. Join them in their endless march to scourge the human race to oblivion
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